May 6, 2013
I just finished up a combat patrol and thought I would share the list I used. We played by the Adepticon 2013 rules found here, with exception of no flyers. This was meant to be more of a fluffy list with mostly scout type units.
6 Stealth Suits - Counterfire defense system
10 Kroot - Sniper Rounds
2 Piranhas - Fusion guns and 3 seeker missiles split between the two
Half of this list can infiltrate, and another unit can scout if needs be. Essential this let's me deploy half of my forces last even if I get first turn.Also there is enough strength 8 in this list I feel comfortable taking out any armor I might see while marker-light assisted Kroot snipers should help me deal with infantry.
I wound up winning this little tourney among friends quite by surprise considering I was looking to really test units, war gear out and wasn't trying to be competitive. Here are a few key take aways:
- Seeker missiles are incredible versatile when used with markerlights. They negate power armor saves, kill AV12 easily, and take away jink saves. I wish I had brought more.
- Kroot snipers boosted to BS5 are amazing at killing MCs and high toughness targets like Nurgle bikers.
- BS2 overwatch sounds fun but never proved useful.
- Supporting fire can be a nasty trick at these low point levels when only 2-3 models are assaulting you.