Now you know Dasher, and Dancer, and Prancer and Vixen...
Necron, and Archon, and KrootOx and Vespid,
But do you recall,
The most famous Tau battlesuits of all...
Longstrike, the tank-head general,
Had a big and shiny gun,
And when the guardsmen saw it,
They would even turn and run.
Then there’s the old school stealthsuits,
Everyone should have one squad,
For infiltrating imperial bunkers,
And raising hell with their own quad.
Let’s not forgo the other stealthsuits,
The -25 and -22,
They’re both 3 up in cover,
And really mess with you-know-who…
And everybody loves crisis teams,
With hardpoints all o'er the place,
They let you jump-shoot-jetpack,
And leave blue goodness in their face.
Wait, I’m getting a little brain-freeze here, so enough with the Rudolph schtick. Here’s the list in numerical order by nomenclature.
XV-02 Commander Longstrike. The battlesuit of an infamous Tau tank Commander (yes, it’s technically a battlesuit)
XV-8 Crisis. Tried and true workhorse. These guys, along with drones and Hammerheads, are one of the Holy Trinity Tau ... That said, even among the trinity Crisis teams are the mainstay of the Tau Battlesuit inventory. These battlesuits are one of the most flexible units in the entire game with more weapon and wargear options than practically any other unit, and the manuverability to make the most of them. If you're starting new, get plenty of these. You can field up to 15 in a standard, single FOC army.
XV-9 Hazard (Forgeworld) These models take the Tau to a new level of bad-assery. I can just see a squad of three laying waste to a huge squad of gaunts, imperial guardsmen, or other vermin.
XV-15 Stealth Battlesuit - Old school, but still cool. This is a small battlesuit with minimal armour, it is barely larger than a fully armored FireWarrior, but has the same rules as its XV-25 brother. In fact, they look so similar to firewarriors that presumptious enemies have often mistaken the two... to their peril.
XV-22 Experimental Command/Stealth Battlesuit worn by Commander Shadowsun. But it doesn't have to be her. It can be a misogynist’s version of Shadowsun, with the helmet instead of the red flowing hair. I like to use three of these as the command team in the Apocalypse Rapid Insertion Force or Night Hunter Stealth formations to drop in large groups of battlesuits without scatter. Of course they are “counts as” regular stealth suits, but they looked really cool and these models clearly distinguish them as the command team. We’ll see how these formations fare in the new Apocalypse.
XV-25 Stealth Battlesuit - the standard stealth battlesuit, recently made more awesome by bumping up the burst cannon from three shots to four, and the range of the fusion blaster from 12 inches to 18. Since these are the only two weapons these suits are allowed, they scored on both counts.
XV-81 (Forgeworld SMS Battlesuit) -Arguably an XV-8 variant, but just different enough to make the list, unlike the fireknife or deathrain variants which are essentially different weapons and support systems loadouts, these are actually different suits. In regular games, I like to use them as deathrains in standard games, but you can take them as themselves in an Apocalypse game. I don't see the need for SMS on a battlesuit in a regular game? But I dunno, boss...
XV-84 (Forgeworld Markerlight Battlesuit) Use one of these as a sub-commander, and toss in two XV-81s “counts as” Deathrains and you have one awesome, deadly looking crisis team. Yep, I like lots of missiles…
XV-88 Broadsides - I have two, but I want six. Yes, six. Because these guys are that awesome. One squad with rail rifles, and another squad with the high-yield missiles. Broadsides are a must in any army.
XV-88 Mark II Broadsides (Forgeworld) - Arguably not much more than a regular old style XV-88, but with a distinctly different design. particularly around the torso. I want two, to slightly remodel as bodyguards for R’myr who has the same smooth contouring and rounded torso/cockpit (I actually like the new broadsides better).
The rules now allow you to take iridium armor, so the concept of them looking slightly different from the other battlesuits in your cadre is supported. The extra armor also matches fluff with the armored legs on these guys.
R'myr and two of these models would look pretty awesome together, don’t you think? Only problem is that the jetpack is all wrong and they’re a little pricey for conversions so there would be no room at all for mistakes.... Maybe someday when I have more time, cash, and creativity…
XV-89 (Forgeworld Heavy Armor Battlesuit) Now rendered somewhat obsolete by the ability to take irridium armor as a signature system, but this is still a very cool forgeworld variant. Commander R'myr can take two of these guys as bodyguards...
XV-104 Riptide - Who doesn't love this thing? It is so much beefier than the Eldar big fella, and you don't need a dead twin to drive it! Uugh, imagine the smell in that thing after a day on a toasty little demon planet... Once again, the Greater Good is just, well, better.
XV-107 - R'Varna - Forgeworld has released a Riptide character, and are calling it the XV-107. This suit does not have the articulating sensor pod "head" but instead has the sensor suite moulded into the upper cockpit/torso. This variant also carries more powerful versions of R'Alai's weapons.
See Forgeworld for details.
Commander Farsight - Look for more details on him in the Codex Supplement later this month (digital edition will be available in late July, 2013)
Commander R’Alai (Forgeworld)
Commander R’Myr (Forgeworld)
Battlesuit Commander in XV-805 (I am considering a second model, but converting it to a different pose)
So, call that eighteen, seventeen, fifteen, or sixteen-and-a-half, whatever, it’s still a lot of battlesuits. I have learned that when you get two wargamers together, there will be at least three opinions about everything and anything.
I guess I am just a battlesuit kinda guy, and I say it's
I play Tau.